AKA Gaminc · Productive gaming

Passion,
meet impact.

We love games. The one-more-rounds, the near misses, the high scores you swear you'll beat tomorrow. So we build games worth that love, and then give all that playing somewhere to go.

Our games, and yours

The playing field

That is the attention we build for: billions of people, choosing to play.

3.7 bnpeople play video games worldwide in 2026
US$213.9 bnglobal games market forecast for 2026
555 mgamers in India, our home market
+17%growth in India's games market in 2025, to US$1.5 bn

Sources: Newzoo, Global Games Market Report 2026 (global players and revenue, 2026 forecast). Lumikai, State of India Interactive Media Report 2025, published March 2026 (India gamers and market, excluding real-money gaming).

Why AKA

  1. We ship

    HYST, built fully in-house, is live on both app stores. Fishing of Legends, which we led for a client, runs on dedicated arcade hardware in South Korea.

  2. Two ways to work

    We build our own games in-house, and lead projects for partners as their extended team. Either way, the founders are on it from brief to delivery.

Who we are

AKA Gaminc LLP was founded in Mumbai in 2025 by Ayaan Agnihotri and Amaan Karachiwala. We are a small core team: we build our own games in-house, and lead larger builds for partners with the right specialists around them.

About us
Ayaan's HYST avatar, the Dragon

Ayaan Agnihotri

Co-founder

Amaan's HYST avatar, the Lion

Amaan Karachiwala

Co-founder, product and technology

Your move.

Playing, building or backing: info@akagaminc.com